Armored Core 6 Patch 1.07 Official Notes: Weapon Buffs, PvP Fixes, Stability Enhancements, and Additional Updates

Armored Core 6 Patch 1.07 Official Notes: Weapon Buffs, PvP Fixes, Stability Enhancements, and Additional Updates

Armored Core 6: Fires of Rubicon recently launched a significant title update – version 1.07, which introduces an array of buffs for weapons and AC (Armored Core) parts. This update was unexpected and brings substantial alterations, particularly impacting the PvP aspect of the game. Alongside standard technical improvements and fixes, the latest update introduces crucial weapon buffs that are set to transform gameplay dynamics in both PvE and PvP environments.

Moreover, the update enhances several AC parts, including the Lammergeier components, which were integrated into the game after its initial release. Despite the game being over a year old now, FromSoftware continues to demonstrate its commitment to supporting Armored Core 6: Fires of Rubicon, especially concerning its PvP features.

Below is a comprehensive overview of the changes made in the Armored Core 6: Fires of Rubicon update 1.07.

Armored Core 6 Update 1.07 Official Patch Notes

The update 1.07 for Armored Core 6: Fires of Rubicon does not introduce any new content. However, it addresses various issues affecting both PC and console editions of the game, focusing on hit registration in PvP and fixing stagger bugs in both PvE and PvP with shoulder-mounted weapons.

Here are the complete patch notes for Armored Core 6 version 1.07:

Balance Adjustments (Armored Core 6 Version 1.07)

Weapon Units (Armored Core 6 Version 1.07)

  • LASER BLADE “Vvc-770LB” – Increased Charge Attack Power / Charge Accumulation Impact / Cooling
  • LASER LANCE “VE-67LLA” – Increased Charge Attack Power / Charge Accumulation Impact / PA Interference
  • PLASMA THROWER “44-143 HMMR” – Decreased Attack Power / Impact / Accumulative Impact
  • CORAL OSCILLATOR “IB-C03W2: WLT 101” – Increased Attack Power / Cooling; Decreased EN Load
  • LINEAR RIFLE “LR-036 CURTIS” – Increased Projectile Speed; Decreased Recoil
  • MACHINE GUN “MG-014 LUDLOW” – Increased Projectile Speed
  • MACHINE GUN “DF-MG-02 CHANG-CHEN” – Increased Projectile Speed; Decreased Recoil
  • BURST MACHINE GUN “MA-E-210 ETSUJIN” – Decreased Attack Power / Impact / Accumulative Impact
  • HANDGUN “HG-004 DUCKETT” – Increased Attack Power / Impact / Accumulative Impact / Magazine Rounds / Total Rounds
  • BAZOOKA “LITTLE GEM” – Decreased Weight / EN Load
  • DETONATING BAZOOKA “44-141 JVLN ALPHA” – Decreased Weight
  • GRENADE LAUNCHER “DIZZY” – Decreased Reload Time / Weight
  • GRENADE LAUNCHER “IRIDIUM” – Decreased Reload Time
  • STUN BOMB LAUNCHER “WS-1200 THERAPIST” – Increased Reload Time
  • FLAMETHROWER “WB-0000 BAD COOK” – Decreased Weight
  • LASER RIFLE “VP-66LR” – Increased Attack Power / Impact / Accumulative Impact
  • LASER SHOTGUN “VP-66LS” – Increased Charge Accumulative Impact / Cooling / Charge Projectile Speed; Decreased Charge Time
  • Increased speed of charge gauge depletion
  • LASER HANDGUN “VP-66LH” – Increased speed of charge gauge depletion
  • PLASMA RIFLE “Vvc-760PR” – Increased Projectile Speed
  • CORAL RIFLE “IB-C03W1: WLT 011” – Increased ATK Heat Buildup / Projectile Speed
  • MULTI ENERGY RIFLE “44-142 KRSV” – Increased Impact / Accumulative Impact / ATK Heat Buildup / Cooling
  • Enhanced cooling when overheated
  • PULSE SHIELD “VP-61PS” – Decreased Deployment Heat Buildup
  • PULSE BUCKLER “VP-61PB” – Increased IG Duration; Decreased Deployment Heat Buildup
  • PULSE BUCKLER “SI-29: SU-TT/C” – Decreased Deployment Heat Buildup
  • GATLING CANNON “DF-GA-09 SHAO-WEI” – Increased Attack Heat Buildup; Decreased Recoil
  • SPREAD BAZOOKA “SB-033M MORLEY” – Increased Attack Power; Decreased Projectile Spread
  • SPLIT MISSILE LAUNCHER “BML-G2/P19SPL-12” – Decreased Homing Lock Time
  • SPLIT MISSILE LAUNCHER “BML-G2/P16SPL-08” – Decreased Homing Lock Time
  • SPLIT MISSILE LAUNCHER “BML-G2/P17SPL-16” – Decreased Homing Lock Time
  • DUAL MISSILE LAUNCHER “BML-G1/P31DUO-02” – Decreased Homing Lock Time / Reload Time
  • DUAL MISSILE LAUNCHER “BML-G1/P32DUO-03” – Decreased Reload Time
  • DUAL MISSILE LAUNCHER “BML-G2/P08DUO-03” – Decreased Reload Time
  • ACTIVE HOMING MISSILE LAUNCHER “BML-G3/P04ACT-01” – Decreased Homing Lock Time / Weight

Frame Parts (Armored Core 6 Version 1.07)

  • HEAD “AH-J-124 BASHO” – Increased Attitude Stability / System Recovery / Scan Distance
  • HEAD “HD-011 MELANDER” – Increased AP / System Recovery / Scan Distance
  • HEAD “HD-012 MELANDER C3” – Increased AP / System Recovery
  • HEAD “DF-HD-08 TIAN-QIANG” – Increased AP / Attitude Stability / System Recovery / Scan Distance
  • HEAD “VP-44S” – Increased Attitude Stability / System Recovery
  • HEAD “NACHTREIHER/44E” – Increased Attitude Stability / System Recovery / Scan Distance
  • HEAD “KASUAR/44Z” – Increased AP
  • HEAD “LAMMERGEIER/44F” – Increased Attitude Stability / Scan Distance
  • HEAD “VE-44A” – Increased Attitude Stability / System Recovery
  • HEAD “VE-44B” – Increased Attitude Stability
  • HEAD “HC-2000 FINDER EYE” – Increased Attitude Stability / Scan Distance; Decreased EN Load
  • HEAD “HC-2000/BC SHADE EYE” – Increased Attitude Stability / System Recovery
  • HEAD “HC-3000 WRECKER” – Increased Attitude Stability / System Recovery / Scan Distance
  • HEAD “HS-5000 APPETIZER” – Increased AP / Attitude Stability / System Recovery
  • HEAD “EL-TH-10 FIRMEZA” – Increased AP / Attitude Stability / System Recovery / Scan Distance; Decreased Weight
  • HEAD “EL-PH-00 ALBA” – Increased Attitude Stability / System Recovery
  • HEAD “20-081 MIND ALPHA” – Increased Attitude Stability / Scan Distance
  • HEAD “IB-C03H: HAL 826” – Increased Attitude Stability
  • CORE “AC-J-120 BASHO” – Increased AP / Attitude Stability / Generator Output Adjustment
  • CORE “BD-011 MELANDER” – Increased AP / Attitude Stability; Decreased Weight
  • CORE “BD-012 MELANDER C3” – Increased AP / Booster Efficiency Adjustment / Generator Supply Adjustment; Decreased Weight
  • CORE “DF-BD-08 TIAN-QIANG” – Decreased Generator Supply Adjustment
  • CORE “VP-40S” – Increased Generator Output Adjustment
  • CORE “EL-TC-10 FIRMEZA” – Increased AP / Generator Output Adjustment
  • ARMS “AR-011 MELANDER” – Increased Melee Specialization
  • ARMS “AR-012 MELANDER C3” – Increased Melee Specialization
  • ARMS “DF-AR-09 TIAN-LAO” – Increased Melee Specialization; Decreased AP / Firearm Specialization
  • ARMS “VP-46S” – Increased Melee Specialization
  • ARMS “VP-46D” – Increased Melee Specialization
  • ARMS “AC-3000 WRECKER” – Increased Melee Specialization
  • ARMS “AS-5000 SALAD” – Increased Melee Specialization; Decreased EN Load
  • ARMS “EL-TA-10 FIRMEZA” – Increased Melee Specialization
  • ARMS “EL-PA-00 ALBA” – Increased Melee Specialization
  • ARMS “04-101 MIND ALPHA” – Increased Melee Specialization
  • ARMS “IB-C03A: HAL 826” – Increased Melee Specialization
  • BIPEDAL “AL-J-121 BASHO” – Increased Jump Distance
  • BIPEDAL “LG-012 MELANDER C3” – Increased Jump Distance
  • BIPEDAL “NACHTREIHER/42E” – Decreased AP / Attitude Stability
  • BIPEDAL “VE-42A” – Decreased AP / Anti-Kinetic Defense / Anti-Energy Defense / Anti-Explosive Defense
  • BIPEDAL “2S-5000 DESSERT” – Decreased AP / Anti-Energy Defense / Anti-Explosive Defense
  • BIPEDAL “EL-TL-10 FIRMEZA” – Increased Jump Distance
  • BIPEDAL “EL-PL-00 ALBA” – Increased Jump Distance
  • BIPEDAL “IA-C01L: EPHEMERA” – Increased Jump Distance
  • REVERSE JOINT “KASUAR/42Z” – Increased Load Limit
  • REVERSE JOINT “RC-2000 SPRING CHICKEN” – Increased Attitude Stability
  • TETRAPOD “LAMMERGEIER/42F” – Decreased Attitude Stability; Reduced max movement speed while hovering
  • TANK “EL-TL-11 FORTALEZA” – Increased AP / AB Thrust

Inner Parts (Armored Core 6 Version 1.07)

  • BOOSTER “BST-G2/P06SPD” – Increased Melee Attack Thrust
  • BOOSTER “FLUEGEL/21Z” – Increased Melee Attack Thrust
  • BOOSTER “BUERZEL/21D” – Decreased QB EN Consumption
  • BOOSTER “BC-0600 12345” – Increased AB Thrust
  • BOOSTER “BC-0200 GRIDWALKER” – Increased Melee Attack Thrust
  • BOOSTER “IA-C01B: GILLS” – Increased AB Thrust
  • FCS “FC-006 ABBOT” – Increased Close-Range Assist / Medium-Range Assist
  • FCS “FC-008 TALBOT” – Increased Close-Range Assist / Medium-Range Assist / Long-Range Assist
  • FCS “VE-21A” – Increased Close-Range Assist / Medium-Range Assist; Decreased EN Load
  • FCS “VE-21B” – Increased Medium-Range Assist / Long-Range Assist
  • FCS “IA-C01F: OCELLUS” – Decreased Close-Range Assist / Missile Lock Correction
  • GENERATOR “AG-E-013 YABA” – Increased EN Capacity / EN Recharge
  • GENERATOR “AG-T-005 HOKUSHI” – Increased EN Capacity / EN Recharge
  • GENERATOR “DF-GN-02 LING-TAI” – Increased EN Capacity
  • GENERATOR “DF-GN-06 MING-TANG” – Increased EN Capacity / EN Recharge / EN Output
  • GENERATOR “DF-GN-08 SAN-TAI” – Decreased EN Recharge / Supply Recovery / Post-Recovery EN Supply
  • GENERATOR “VP-20S” – Increased EN Capacity / EN Recharge / EN Output
  • GENERATOR “VP-20C” – Increased EN Capacity / EN Recharge / Post-Recovery EN Supply
  • GENERATOR “VP-20D” – Increased EN Capacity / EN Firearm Specialization
  • GENERATOR “VE-20A” – Increased EN Capacity / EN Recharge / EN Firearm Specialization / EN Output
  • GENERATOR “IB-C03G: NGI 000” – Decreased Post-Recovery EN Supply / EN Firearm Specialization

Player AC-Related Fixes (Armored Core 6 Version 1.07)

  • Fixed an issue with chargeable shoulder-mounted weapons that prevented attacks following an initial stagger from inflicting a heavy stagger state on the player.
  • Corrected a bug where players releasing the guard button just before staggering would experience subsequent attacks not triggering a heavy stagger state.
  • Resolved an issue where hits would occasionally fail to register against enemies equipped with Pulse Armor/Terminal Armor using melee weapons.
  • Adjusted the hit detection of melee attacks that were not connecting with enemies due to interactions with walls and terrain.
  • Fixed a bug that caused player AC to float upwards continuously after recovering from falling out of the map area.

Online Match Related Fixes (Armored Core 6 Version 1.07)

  • In Ranked Matches, adjustments were made to the S-Rank rating changes.
  • Specifically, the number of matches required for rating normalization has been increased to prevent frequent demotions/promotions shortly after achieving S-Rank.
  • Corrected an issue preventing players not subject to rank resets from advancing past the rank-up results stage under specific circumstances.

System-Related Fixes (Armored Core 6 Version 1.07)

  • Fixed a crash issue occurring after customizing AC via the ASSEMBLY menu.
  • Resolved a graphical issue and crashes related to applying WEATHERING via the PAINT menu.

Steam Version-Related Fixes (Armored Core 6 Version 1.07)

  • Fixed an issue preventing in-game movies from playing if the PC sound device was disabled.
  • Resolved a problem where pressing Alt + Enter to change screen mode would make the SYSTEM Menu > Graphics Settings non-selectable.
  • Corrected an issue that caused key icons in the “input device settings > key settings” to not display correctly for certain languages.

Other Fixes (Armored Core 6 Version 1.07)

  • Various other bug fixes and improvements implemented.

Post-update, players can verify Armored Core 6’s version from the main menu. The application version will indicate. 07, while the Regulation version will show 1.07. Note that this update is mandatory for online PvP modes, but offline play does not require installation of the update.

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