Comprehensive Deadlock Mo & Krill Build Guide

Comprehensive Deadlock Mo & Krill Build Guide

Creating an effective Deadlock Mo & Krill build requires significant time and strategy. This unique hero can transform into one of the most formidable characters in the game if you leverage its abilities and maximum health effectively. Mo & Krill boasts one of the highest base health totals, which should be prioritized in your build. Although mastering Mo & Krill can be challenging, the results are certainly rewarding.

With that in mind, here is the ultimate Deadlock Mo & Krill build you can create.

Tips for Playing Mo & Krill in Deadlock

Mo & Krill in Deadlock (Image via Valve)
Mo & Krill in Deadlock (Image via Valve)

According to the lore, this quirky combination of a monkey and a giant mole is part of The Tunnel Rats, a notorious group that oversees all illicit activities through New York’s underground passageways.

Like other heroes, Mo & Krill possesses four distinct abilities, each of which can be upgraded across three levels. Below are the names and effects of each ability available to this character:

  • Scorn: Inflicts damage on nearby foes while healing yourself based on the damage inflicted. Healing effects are amplified against enemy heroes. (Cooldown: 12 seconds)
  • Burrow: Dig underground, enhancing speed and gaining spirit and bullet armor. Damage taken from enemy heroes reduces the speed bonus. Emerge by launching enemies into the air, executing a spin attack that damages and slows targets. (Cooldown: 35 seconds)
  • Sand Blast: Hurl sand at enemies in front of you, disarming them and inflicting damage. (Cooldown: 40 seconds)
  • Combo: Temporarily immobilize a target, stunning and damaging them during the channel. Defeating them while using Combo permanently increases your maximum health. (Cooldown: 90 seconds)

Best Items for Deadlock Mo & Krill Build

Best Deadlock Mo & Krill build (Image via Valve)
Best Deadlock Mo & Krill build (Image via Valve)

The Curiosity Shop offers a variety of items suitable for crafting a Deadlock Mo & Krill build. Here are the top items to establish a powerful setup:

1) Early Game

Start your gameplay with these essential items:

  • Headshot Booster: +5% Fire Rate, +40 Bullet Shield Health.
  • Extra Regen: +2.8 Health Regen, +8% Ammo, +25 Bonus Health.
  • Mystic Burst: +40 Spirit Shield Health, +6% Weapon Damage.
  • Mystic Reach: +15% Ability Range, +5% Spirit Resist.
  • Monster Rounds: +35% Weapon Damage vs. NPCs, +35% Bullet Resist vs. NPCs, +50 Bonus Health, +1 Health Regen.

2) Mid Game

For the mid-game phase, consider acquiring these items to strengthen your Deadlock Mo & Krill build:

  • Berserker: +4 Ammo, +8% Bullet Resist.
  • Healing Booster: +6% Spirit Resist, +2 Health Regen.
  • Cold Front (Active): +10% Spirit Resist. When activated, inflict 75 + (1.5 * Spirit Power) Spirit Damage with a 40% Movement Slow for 14m (3s Duration).
  • Bullet Armor: +20% Bullet Resist, +6% Weapon Damage.

3) End Game

The following items represent some of the best choices for late-game Deadlock Mo & Krill builds:

  • Torment Pulse: +125 Bonus Health, +6 Spirit Power.
  • Improved Bullet Armor: +45% Bullet Resist, +10% Weapon Damage.
  • Improved Spirit Armor: +45% Spirit Resist, +8 Spirit Power.
  • Debuff Remover (Active): +125 Bonus Health, +20% Weapon Damage. When activated, gain +3m/s Movement Speed for 3 seconds.
  • Ethereal Shift (Active): Upon activation, receive +14 Bonus Spirit Power, with a 10s Bonus Spirit Duration (3.5s Duration).
  • Echo Shard (Active): +1m/s Move Speed, +16% Bullet Resist, +8 Spirit Power. Upon activation, reset the cooldown of your most recently used non-ultimate ability.
  • Warp Stone (Active): +20% Weapon Damage, +8 Spirit Power. When activated, gain a 13m Teleport Range with +30% Bullet Resist for 5 seconds.

If you have additional Spirits, consider selling your early game items and swapping them for these situational items:

  • Phantom Strike (Active): +15% Bullet Resist, +30% Weapon Damage. Upon activation, teleport to an enemy target, applying Disarm, Slow, and dealing 150 Damage (3s Duration).
  • Slowing Hex (Active): +1m/s Sprint Speed, +5 Spirit Power. Upon activation, inflict 70 + (0.59 * Spirit Power) Spirit Damage, 30% Movement Slow, with a 25m Cast Range (3s Duration).
  • Mystic Shot: +12% Weapon Damage, +4 Spirit Power.

Keep in mind that the game is currently in an invite-only playtesting stage, and all the values mentioned may adjust upon the official game release.

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