In the immersive world of “Control,”players will harness a variety of unique powers as they navigate the enigmatic world of objects of power. As players take on the role of Jesse Faden, they will unlock numerous abilities that enhance gameplay and provide strategic advantages.
Throughout the main narrative, players will initially acquire two core powers from primary missions. However, to expand their abilities, players are encouraged to engage with side quests and downloadable content (DLC). Prioritizing these side objectives early on can significantly enhance Jesse’s capabilities, ensuring a smoother experience as players tackle the game’s challenges.
All Powers In Control Base Game
Throughout “Control,”a diverse array of powers awaits discovery. Players can further enhance these abilities by allocating earned points, which can be adjusted whenever visiting a cleansed Control Point. In addition to the foundational powers available in the base game, two more exciting abilities are introduced in the “Foundation”DLC.
Power | Description | How to Unlock |
---|---|---|
Launch | Launch enables players to lift and hurl objects, using them as projectiles against foes while facilitating traversal and puzzle-solving. | Unlock through the mission, “Unknown Caller.” |
Levitate | This ability allows players to ascend into the air and glide, providing tactical advantages. Although limited in duration, it can be activated during freefall, and is enhanced by the Ground Slam feature. | Unlock through the mission, “My Brother’s Keeper.” |
Evade | Evade is a core defensive maneuver that allows players to teleport short distances, useful for avoiding attacks and reaching ledges. | Unlock through the mission, “A Merry Chase.” |
Seize | This power allows players to control weakened enemies and turn them against their allies, providing both offensive and defensive advantages. | Unlock through the mission, “A Captive Audience.” |
Shield | The Shield power absorbs incoming damage with a protective barrier of debris, which can be thrust forward to damage enemies. | Unlock through the mission, “A Good Defense.” |
All Powers in Control The Foundation DLC
The “Foundation”DLC expands the game by introducing two new powers, crucial for navigating the challenges presented in this extended storyline. Unlike the main game, these abilities are situational and tied to specific crystal formations that players encounter.
Power | Description | How to Unlock |
---|---|---|
Shape | Shape allows players to extract structures from crystal formations, aiding in traversal, puzzle-solving, and combat. | Players can choose between Shape and Fracture as they progress, eventually obtaining both powers. |
Fracture | This power enables players to destroy obstructive crystal formations, essential for progressing through the DLC content. | Like Shape, players will decide between these two powers during gameplay, later acquiring the other. |
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