Control Game: Complete Trophy and Achievement Guide

Control Game: Complete Trophy and Achievement Guide

Control offers an extensive array of achievements and trophies for players to earn, many of which are obtained through the natural progression of the main story. These include completing primary missions, acquiring specific powers, and securing the service weapon. However, several achievements/trophies necessitate additional effort and exploration.

To optimize your experience, it is advisable for players to engage with Alerts and Countermeasures early to avoid a daunting grind later on. Moreover, marking hidden locations on your map can save a considerable amount of time, sparing players from having to navigate the entire map after completing the game. Additionally, those wondering, “Do accessibility features block achievements/trophies?” can rest assured that they do not impede trophy acquisition.

Complete List of Achievements/Trophies in Control

Control Official Steam Image

Director of the FBC

Unlock all other trophies.

This is the Platinum trophy exclusive to PlayStation users, automatically unlocked upon acquiring all other trophies.

Welcome to the Oldest House

Complete Mission 1.

This trophy is awarded for progressing through the main storyline.

Unknown Caller

Complete Mission 2.

This trophy is obtained by continuing the main story missions.

Directorial Override

Complete Mission 3.

This achievement is unlocked through natural story advancement.

Old Boys’ Club

Complete Mission 4.

Earned by progressing through the main narrative missions.

Threshold

Complete Mission 5.

This trophy unlocks as players advance in the storyline.

My Brother’s Keeper

Complete Mission 6.

Another trophy obtained through the main storyline progression.

The Face of the Enemy

Complete Mission 7.

This achievement is awarded for completing the necessary story mission.

Finnish Tango

Complete Mission 8.

Unlocked through advancements in the main story.

Polaris

Complete Mission 9.

Progress through the narrative will earn this trophy.

Take Control

Complete Mission 10.

Unlocked by completing a requisite story mission.

Choose to be Chosen

Obtain the Service Weapon.

This trophy is achieved during the main storyline progression.

Paranatural Powerhouse

Obtain the Launch Ability.

This trophy can be unlocked by progressing through the game’s core narrative.

Rising Thought

Obtain the Levitate Ability.

As players move forward in the story, this achievement becomes available.

Astral Construction

Construct a Weapon Form or Mod.

Players can discover control points throughout their journey, which can be utilized to craft new weapons or mods, provided they have sufficient resources.

Non-Standard Issue

Upgrade any Weapon Form to Level 3.

Resources can be collected throughout the game, allowing players to elevate their weapons to higher levels effectively.

Career Development

Unlock all 3 Personal Mod slots.

Players can spend ability points at Control Points to unlock their 3rd mod slot and achieve this trophy.

The Importance of Synergy

Complete 5 Side Missions.

To unlock this achievement, players must complete five of the eighteen side missions available in the game.

Inter-Departmental Cooperation

Complete 10 Side Missions.

Reaching this milestone involves completing a total of ten side missions.

FBC Crisis Solution Task Force

Complete 15 Side Missions.

Players can earn this trophy after completing fifteen of the side missions.

Paranatural Collection

Collect more than 100,000 Source.

This achievement involves gathering Source dropped by defeated enemies, with additional opportunities found through deconstructing unwanted mods.

Interdimensional Defender

Killed 1000 Hiss.

This trophy tracks players as they eliminate Hiss throughout their exploration of the game world. Moving around on foot increases encounters with these enemies.

Parautilitarian

Unlock 1 Ability Upgrade.

By discovering hidden locations or completing missions, players can spend their earned ability points to unlock this achievement.

Expert Parautilitarian

Unlock 50% of the Ability Upgrades.

This achievement is gained through diligent progression and investment of ability points.

Master Parautilitarian

Unlock 100% of the Ability Upgrades.

Players must find all hidden locations and complete every mission for the core game or utilize DLC packs to gather enough ability points.

Insular Telekinesis

Obtain the Shield Ability.

Unlocked through the side mission titled “A Good Defence,”where Jess gains new abilities via Objects of Power.

Shifting Positions

Obtain the Evade Ability.

This ability is earned by completing the side mission “A Merry Chase”and is crucial for strategic gameplay.

Psychic Occupation

Obtain the Seize Ability.

Unlocked by completing the side mission “A Captive Audience,” this ability enhances combat dynamics.

Ritualistic Thinking

Cleanse 5 Control Points.

Players unlock this achievement by cleansing five different Control Points scattered throughout the game’s world.

Ritual Intuition

Cleanse 10 Control Points.

This trophy is earned by cleansing a total of ten Control Points.

Discerning the Pattern

Cleanse 25 Control Points.

Players must cleanse a quarter of the Control Points available to unlock this trophy.

Strange Collection

Collect 40 Collectibles.

With over 250 collectibles across the game world, gathering 40 will unlock this achievement.

Record Keeper

Collect 80 Collectibles.

Gathering 80 collectibles will help players unlock this progression achievement.

Bureau Archivist

Collect 120 Collectibles.

Players can earn this trophy simply by consistently exploring and collecting items throughout the game.

Altered Manifestations May Occur

Defeat esseJ.

This is unlocked upon completing the side mission titled “Self-Reflection.”

Aggressive Growth

Defeat Mold-1.

This achievement is awarded upon finishing the side mission “Old Growth.”

Head of Communications

Defeat Mr. Tomassi.

This trophy unlocks after completing the side mission “Mr. Tommasi.”

Living Archetypes

Defeat the Anchor.

This achievement unlocks after completing the side mission “The Enemy Within.”

Astral Phenomena

Defeat Former.

Awarded after completing the side mission “Fridge Duty.”

Cognitive Intruder

Compel 10 enemies with the Seize Ability.

Use the Seize ability successfully on ten weakened enemies to earn this achievement.

Kill 50 enemies with the Launch Ability.

Utilize the Launch ability to eliminate fifty enemies to unlock this achievement.

Volatile Debris

Kill 10 enemies with the Shield Burst Ability.

Unlock the “Shield Barrage”upgrade to throw debris at enemies, killing ten to earn this achievement.

Proper Handling Procedures

Use Launch to throw a grenade or rocket.

Obtain the “Launch Explosives” upgrade, then deflect enemy grenades or rockets back at them for this achievement.

War Games

Complete 5 Board Countermeasures.

Players can have up to three countermeasures active simultaneously, accomplishing five over time will unlock this trophy.

Astral Tactician

Complete 25 Board Countermeasures.

Complete a total of 25 Countermeasures to earn this achievement, reinforcing the importance of being proactive rather than postponing.

First On the Scene

Complete 1 Bureau Alert.

Players receive random alerts and must swiftly respond to complete the alert and unlock this trophy.

Crisis Management

Complete 5 Bureau Alerts.

Earned by completing five Bureau Alerts throughout your gameplay experience.

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