Overview of December 2024 Update in Marvel Snap
- The December 2024 Marvel Snap patch introduces several strategic card adjustments aimed at improving game balance and addressing cards that have previously been classified as overpowered.
- Changes to the Arishem deck now shuffle 12 new cards at the game’s start and provide +1 Max Energy only on turn 3, increasing gameplay variability.
- Typhoid Mary’s debuff has been enhanced to reduce the power of other cards by -2, promoting a more strategic risk-reward system during gameplay.
Marvel Snap has rolled out its anticipated December 2024 patch, which aligns with the new Marvel Snap season launched on December 3. In this update, developers at Second Dinner focus on ensuring a balanced player experience by modifying card strengths and weaknesses, thus preventing dominance by any singular deck type.
The previous update in November 2024 included tweaks for numerous cards like Surtur, Agent Venom, and Silver Sable, allowing for a more competitive environment. This was particularly in response to community feedback concerning the overwhelming power of the Surtur card introduced that season. As the Marvel Rivals season kicks off, developers have seized the opportunity to further refine card dynamics.
Key Changes in the December 2024 Marvel Snap Update
A significant transformation this update brings pertains to Typhoid Mary. Historically powerful when combined with Surtur, Mary’s debuff now imposes a -2 power reduction on allied cards rather than the previous -1. This change introduces a nuanced risk-reward configuration, compelling players to weigh the advantages of boosting Surtur against the potential weakness of their other cards. However, this could still lead to overpowered combinations when paired with characters like Ajax or Zero.
Additional card adjustments include changes to Alioth, Enchantress, Black Widow, Frigga, Shuri, Lockjaw, Stormbreaker, Cerebro, and Elsa Bloodstone. Following the patch’s announcement on Marvel Snap’s Twitter, fans expressed a range of opinions. Some players felt the Arishem adjustments diminished the card’s value, while others believed that Cerebro decks might rise in prominence due to enhancements. While feedback has been mixed, it is essential to recognize that this is just the beginning of the season, and players can anticipate a mid-season balance update to further refine gameplay as new cards and adjustments take effect.
Detailed Patch Notes for December 2024 Update
- Arishem
[Old] 7/7 – At the start of the game, +1 Max Energy. Shuffle 15 random cards into your deck.
[New] 7/7 – Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
- Typhoid Mary
[Old] 4/10 – Ongoing: Your other cards here have -1 Power.
[New] 4/10 – Ongoing: Your other cards here have -2 Power.
- Alioth
[Old] 6/10 – On Reveal: Remove the text from all unrevealed enemy cards here.
[New] 6/9
- Enchantress
[Old] 4/5 – On Reveal: Remove the abilities from all Ongoing cards here.
[New] 4/6
- Black Widow
[Old] 3/4 – Activate: Add a Widow’s Bite to your opponent’s hand.
[New] 3/3
- Frigga
[Old] 3/3 – On Reveal: Add a copy of the last card you played to your hand.
[New] 3/4
- Shuri
[Old] 4/1 – On Reveal: If you play your next card at this location, double its Power.
[New] 4/3
- Lockjaw
[Old] 4/4 – After you play a card here, swap it with a card from your deck.
[New] 4/5
- Stormbreaker
[Old] 0/1 – On Reveal: Double Beta Ray Bill’s Power.
[New] 0/3
- Brain
[Old] 3/0 – Ongoing: Your highest-Power cards have +2 Power.
[New] 2/0
- Elsa Bloodstone
[Old] 3/3 – Each card you play to fill your side of a location gains +2 Power.
[New] 3/4
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