Doom: A Wish List for Weapons in the Return of the Dark Ages

Doom: A Wish List for Weapons in the Return of the Dark Ages

In the high-octane universe of arena shooters, weapons are not just tools for combat; they are pivotal to the very essence of gameplay. Unlocking a new weapon signifies a dramatic shift in how battles unfold, bringing fresh dynamics into fast-paced encounters. With the upcoming release of Doom: The Dark Ages, fans can anticipate an impressive array of weaponry that is sure to influence gameplay significantly, staying true to the franchise’s tradition of impactful armaments.

Revealed in June, the initial trailer for Doom: The Dark Ages showcased several intriguing weapons set against a gothic medieval backdrop. Among the expected arsenal is the iconic Super Shotgun, complemented by a unique iron shield that can function as a boomerang, a plasma rifle, and a stake gun capable of pinning foes against walls. Additionally, players can look forward to a weapon that breaks skulls and fires bone fragments as projectiles. This robust collection sets high expectations, but several classic Doom weapons could further enrich the game, adapting seamlessly to its dark fantasy theme.

Weapons That Deserve a Comeback in Doom: The Dark Ages (And Their Potential Medieval Revisions)

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Gauss Cannon

Debuting in the 2016 reboot of Doom, the Gauss Cannon stands out as a formidable plasma weapon, capable of delivering precise energy bolts. When outfitted with the right modification, it can enter a “Siege”mode, where the player must remain stationary to unleash a powerful beam that can penetrate multiple enemies.

Although Doom: The Dark Ages already features a precision weapon in the form of the stake gun, a redesigned Gauss Cannon could still hold a significant place in the combat arsenal, especially if it retains its piercing capabilities akin to its predecessor.

Ballista

The Ballista, introduced in Doom Eternal as a successor to the Gauss Cannon, is an attractive candidate for inclusion in Doom: The Dark Ages. Its design echoes that of traditional medieval weaponry and is steeped in lore related to Doom’s ancient Sentinel warriors. With minimal adjustments, such as replacing its energy bolts with conventional ammunition, the Ballista could harmonize beautifully with the game’s aesthetic.

Rocket Launcher

A cornerstone of the Doom series since the original 1993 title, the rocket launcher remains an essential feature. To align with the medieval theme of Doom: The Dark Ages, a reimagined version could function similarly to a grenade launcher, designed like a handheld trebuchet or catapult that launches projectiles along a curved trajectory.

Soul Cube

The Soul Cube, first introduced in Doom 3, brings a unique twist to weaponry by absorbing the life force of enemies for recharging. Once filled, it transforms into a flurry of blades, striking down foes and returning to replenish the player’s health.

Despite its ties to Martian lore in Doom 3, which may exclude it from Doom: The Dark Ages due to its prequel setting, the game has the creative freedom to reinterpret the Soul Cube’s premise, offering a fresh take on this iconic weapon.

BFG

No discussion of Doom weaponry would be complete without mentioning the BFG, one of the series’ most legendary arms. While its futuristic design may clash with the medieval theme, the game could cleverly incorporate it as an early prototype of the BFG, allowing players to wield this colossal weapon in a fitting context.

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