Key Highlights on Deepest Fear
- Variable State introduces gripping gameplay footage from its upcoming horror title, Deepest Fear.
- The gameplay showcases exploration, puzzle-solving, inventory challenges, combat dynamics, and intense evasions.
- This game aims to merge survival horror with metroidvania and immersive simulation genres.
British video game developer Variable State has recently unveiled a tantalizing glimpse into Deepest Fear, a science fiction horror game that promises an intriguing blend of gameplay elements across multiple genres. This gameplay showcase arrives just one week after the game’s official announcement for PC platforms.
Since its inception in 2014, Variable State has produced notable titles, including the first-person thriller Virginia and the third-person adventure Last Stop, released in 2016 and 2021, respectively. Following those narrative-rich projects, the studio shifted gears to develop a co-op shooter titled Polaris, which is yet to receive a launch date. Now, it has announced its fourth project: the retro-futuristic horror adventure Deepest Fear, which was revealed during the 2024 PC Gaming Show: Most Wanted event.
Just a week after the initial announcement on December 5, Variable State released a seven-minute clip featuring raw gameplay footage. This video highlights a variety of gameplay mechanics, including sequences of exploration, inventory handling, puzzle-solving, and notably frantic running. As the protagonist, Dr. Danni Carrol, encounters a swarm of aquatic monsters, she must traverse the claustrophobic environment of the underwater research facility while balancing combat and evasion tactics. The preview concludes with brief glimpses of cutscenes, hinting at the overarching narrative that players can expect.
The Artistic Influence Behind Deepest Fear
Deepest Fear is heavily influenced by cult-classic cinema from the retro-futuristic genre, drawing inspiration from famed directors such as John Carpenter, Paul Verhoeven, David Cronenberg, and James Cameron. Key films cited by Variable State include Cronenberg’s The Fly, Cameron’s The Abyss, Carpenter’s The Thing, and Verhoeven’s Total Recall, with additional references to other iconic works from these filmmakers enhancing the game’s artistic vision.
Like Variable State’s previous title, Polaris, Deepest Fear is also awaiting a definitive release date. Currently, it is confirmed for PC, although there remains potential for future releases on additional platforms. Historically, Variable State’s initial games have launched on PlayStation and Xbox consoles, with Last Stop making its way to the Nintendo Switch.
In conclusion, Deepest Fear appears poised to deliver a captivating sci-fi horror experience embedded in retro-futuristic themes. The game aims to meld immersive simulation, metroidvania exploration, and survival horror, potentially appealing to fans of classics such as System Shock, BioShock, Prey, and SOMA.
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