Penny Harold and Andy Lange Discuss Sound Design for Arcane’s Series Finale

Penny Harold and Andy Lange Discuss Sound Design for Arcane’s Series Finale

SPOILERS for Arcane Season 2.Arcane season 2 concluded the highly acclaimed Netflix animated series with significant drama and set the foundation for upcoming shows inspired by Riot Games’ League of Legends. This season highlighted the intense relationship between sisters Vi and Jinx, portrayed through a mature lens and breathtaking visuals crafted by animation powerhouse Fortiche. The narrative also featured several League of Legends champions such as Viktor, Caitlyn, Ekko, and Heimerdinger. The emotional climax of the finale left audiences in suspense, particularly with the poignant moment where Vi witnesses Jinx seemingly fall to her death.

The brilliance of scenes like these can be credited not only to the art and storytelling but also to the exceptional sound design executed by re-recording mixer Penny Harold and sound mixer Andy Lange. Both are Emmy-nominated professionals known for their work on acclaimed series such as Only Murders in the Building. Harold and Lange expertly transformed a potentially overwhelming blend of music, dialogue, and sound effects into a cohesive and emotionally resonant experience. While Harold concentrated on dialogue and music, Lange dedicated his efforts to crafting the sound effects that brought each moment to life.

ScreenRant recently interviewed Harold and Lange to discuss their pivotal roles in shaping the finale of Arcane season 2. They elaborated on their collaborative efforts with the sound designers and Alex Seaver, who served as songwriter, co-composer, and executive music producer. Additionally, they reflected on how their experiences on the show will influence their future projects.

Expert Insights from Penny Harold & Andy Lange on the Immersive World of Arcane

Close Collaboration with Music and Sound Teams

Powder/Jinx and Ekko gazing over Zaun in Arcane season 2, episode 7

ScreenRant: The gritty and mature tone of Arcane is striking. What were the key elements that contributed to its impactful sound design?

Penny Harold: Immersion was our primary goal from the start of season one. A significant aspect of this was the Foley work that established a relatable atmosphere, putting viewers in the characters’ world. While I focused on dialogue and music, Andy handled the effects and Foley.

Andy Lange: Riot aimed to exceed traditional animation standards. They strived for elevated quality in sound design, Foley, and music, akin to movie standards. They dedicated substantial time and resources to ensure that every detail resonated with the audience, creating a thoroughly immersive experience.

What does your collaboration process look like? Do you each start by mixing different elements?

Penny Harold: We often work simultaneously but in different scenes. With a series as loud as Arcane, there were times I’d pause my work to allow Andy to complete loud sound design segments.

Andy Lange: We conduct separate premixes for different scenes, timing the mixing of music and sound effects to overlap strategically. The biggest challenge lies in balancing the music and sound effects, especially since they often occupy the same frequency ranges.

In high-energy scenes, how do you ensure that dialogue remains clear?

Penny Harold: Achieving clarity amid chaos is a surgical process. Season two expanded in complexity, with more high-energy moments and emotional music. I experimented with different compression techniques to make dialogue more prominent without diminishing the impact of other sound elements.

Decoding Key Scenes from the Arcane Season 2 Finale

Insights on the Anti-Gravity Moment and Jinx’s Dramatic Fall

Jinx and Warwick plummeting to their demise in Arcane season 2 (2024)

There are several creatively enhanced sound effects in the finale, especially during the anti-gravity scene. Were these effects primarily from sound design or additional mixing?

Penny Harold: It was a blend of both.

Andy Lange: That moment was particularly special and challenging. Instead of opting for the conventional muffled sound typical in space scenes, we injected controlled distortion to create a distinctive auditory experience. This necessitated coordination between my mix adjustments and Penny’s dialogue effects.

The moment when Jinx sacrifices herself is particularly poignant; it transitions from sound effects to silence before a powerful song emerges. Who conceptualizes these transitions?

Penny Harold: Silence was always on the table as a powerful storytelling device. We specifically crafted that fade-out to enhance emotional impact, and I still get chills watching it.

Andy Lange: Timing was crucial. We both aimed to create a significant emotional experience to resonate with the audience.

Extended Mixing Time for the Finale

A Distinctly Long Duration for TV Production

A child with a mining helmet in Arcane season 2, episode 2

Were there instances in season two where scenes changed significantly from initial viewing to final product?

Andy Lange: Episode nine was particularly intriguing, as we spent three weeks on mixing, which is atypical for TV production. We needed this time for picture changes, some scenes being adjusted in length, and to accommodate additional visual effects.

What is the usual timeframe for mixing an episode of TV?

Penny Harold: Mixing duration varies by show. For a half-hour comedy, it’s usually two to three days; for an hour-long drama, it might stretch to four or five days. Animation notoriously gets shortchanged in timing, but our experience was different.

Andy Lange: Most episodes received around one week’s worth of mixing, including a day for final adjustments. Our approach of taking work home for re-evaluation is uncommon but beneficial for ensuring quality.

Lessons Learned from the Arcane Experience

“How Can We Always Explore Elevation?”

Vi sharing a smile with Cait in Arcane season 2, episode 8

With more League of Legends projects on the horizon, what key insights have you gained from your time on Arcane that could benefit these new shows?

Penny Harold: Riot sets a high standard for themselves, so I don’t foresee them needing much guidance from us. My biggest takeaway is the importance of continual improvement—asking how we can make something even better and exploring new methods and tools.

Andy Lange: A key lesson is embracing flexibility in our established processes. It’s vital to remain open to creativity and follow inspiration into new avenues.

About Arcane

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Arcane, set within the rich lore of League of Legends, chronicles the journey of sisters Violet and Powder (later known as Jinx) as they navigate the growing conflict between the opulent city of Piltover and its oppressed underbelly. The series features performances by Hailee Steinfeld, Ella Purnell, and Kevin Alejandro, and engages viewers with its deep storytelling and compelling character arcs.

All episodes of Arcane are available for streaming on Netflix.

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