While many games feature an extensive array of potential endings, S.T.A.L.K.E.R. 2: Heart of Chornobyl presents players with a total of four distinct conclusions. Each ending is influenced by key decisions made throughout the gameplay, particularly during three critical missions.
The narrative offers players the chance to shape their journey significantly. The outcome hinges on choices made primarily during missions titled Subtle Matter, Dangerous Liaisons, and The Last Wish. Thankfully, players can save their progress before these missions, allowing them to explore all endings without the need to restart the game.
Critical Choices That Shape STALKER 2’s Ending
The player’s decisions in the following missions will determine their ending:
She Will Never Be Free
- Subtle Matter: Life is for the living
- Dangerous Liaisons: [Escape]
- The Last Wish: [Fire]
In this ending, the protagonist aligns with Strelok, an iconic character from previous titles, by making choices that aim to protect the Zone. To follow this path, you must antagonize other factions by rejecting Scar, evading Korshunov, and ultimately taking aggressive action against Kaymanov. Understanding Strelok’s background can enhance the experience, as he has a rich lore within the series.
Project Y
- Subtle Matter: Life is for the living
- Dangerous Liaisons: [Escape]
- The Last Wish: [Lower the Gun]
This ending requires a similar decision-making pattern to the previous one, but instead of shooting Kaymanov, you choose to lower your weapon and ally with him. Kaymanov is driven by scientific curiosity and believes the Zone deserves autonomy from external control.
Today Never Ends
- Subtle Matter: Eternal spring
- Dangerous Liaisons: [Escape]
- The Last Wish: N/A
In this narrative, the powerful faction known as Spark is led by Scar, a familiar face from S.T.A.L.K.E.R.: Clear Sky. Assisting Scar will lead to a conclusion where he hopes to utilize a pod that he believes will transport him to a hopeful realm called the Shining Zone. Notably, this ending demands choices in two of the three key missions.
Brave New World
- Subtle Matter: Life is for the living
- Dangerous Liaisons: I’m not your enemy
- The Last Wish: N/A
This ending involves siding with Colonel Korshunov and his intention to eradicate the Zone entirely. Just like the Spark ending, players need to focus their choices within two of the specific missions to reach this conclusion. Engaging with the multiple factions provides a complex and immersive experience as players navigate through the game’s intricacies.
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