Overview of Star Wars Outlaws Update 1.5.0
- The latest update, version 1.5.0, resolves numerous issues related to NPC behavior, the Sabaac mini-game, quest progression, and overall game performance.
- The prior update, 1.4.0, introduced a significant change by removing mandatory stealth sections, allowing players to choose between stealthy or aggressive playstyles.
- Star Wars Outlaws has garnered three nominations at the 2024 Game Awards, including categories for Best Action/Adventure Game and Innovation in Accessibility.
Star Wars Outlaws has unveiled its title update 1.5.0, which addresses a wide array of bugs affecting NPC interactions, the Sabaac card game, quests, and gameplay performance. This title has quickly become one of 2024’s polarizing releases; fans praise its expansive world design and engaging scoundrel-centric gameplay, while critics express dissatisfaction with its initial emphasis on stealth mechanics. Nevertheless, the game has achieved notable recognition, earning three nominations at the 2024 Game Awards, specifically for Humberly Gonzalez’s portrayal of Key Vess, as well as in the Best Action/Adventure Game and Innovation in Accessibility categories.
One notable controversy upon the game’s release was its heavy reliance on stealth elements. Players often found the mandatory stealth areas frustrating, particularly due to automatic failures triggered upon detection by guards. Update 1.4.0, however, responded to community feedback by removing these forced stealth sections, allowing players the freedom to approach challenges with a blaster. Stealth remains an option for those who prefer a quieter path, eliminating the dread of encountering abrupt failure conditions.
With the deployment of the latest patch, version 1.5.0, Massive Entertainment has implemented substantial fixes to enhance gameplay. Among the prominent corrections are improvements to NPC behaviors, including resolving glitches that caused NPCs to improperly navigate cover, becoming stuck within Imperial bases, or exhibiting clipping issues with their attire. Important performance improvements were also made, targeting frame drop problems linked to RTDXI and enhancing frame generation for users employing DLSS technology.
In addition to gameplay enhancements, the Sabaac mini-game has also benefited from key fixes in this update. Issues that previously rendered some tables unplayable have been resolved, as well as glitches related to the suspicion mechanic when players cheat while accompanied by Kay Vess’ ally, Nix. Furthermore, many bugs impacting both main and side quests across all planets have been addressed, along with several issues related to the Wild Card story DLC. Despite its disputed initial reception, it’s reassuring to see Massive Entertainment’s commitment to enhancing the game’s experience through substantial updates.
As fans await further content, Ubisoft has announced a second DLC titled “A Pirate’s Fortune,”scheduled for release in Spring 2025.
Patch Notes for Star Wars Outlaws Title Update 1.5.0
Gameplay Enhancements
- Adjusted damage for ionized enemies
- Resolved NPC collision issues in syndicate districts affecting combat interactions
- Enhanced NPC animations when transitioning in and out of cover
- Fixed issues with capital ships not spawning in space
- Improved enemy AI response to grenades and improved detection scenarios for Kay hidden in smoke
- Addressed issues causing enemies to improperly take cover
- Resolved an issue that could cause infinite loading screens when fast traveling on Akiva to the Abandoned Hideout
- Fixed glitches related to Wanted status decrementing incorrectly
- Resolved issues with NPCs getting stuck in combat situations within Imperial compounds on Toshara
- Corrected visual effects which impacted the screen when shooting from interiors to exteriors
Performance Updates
- Fixed performance drops when aiming the camera straight down with RTDXI enabled
Visual Improvements
- Corrected flickering lights on consoles
UI, HUD, and Settings Adjustments
- Updated settings for Frame Generation and DLSS use
- Enhanced detection for in-combat states
- Fixed missing item descriptions in the loadout menu
- Resolved issues where intention icons would fail to appear above NPCs
Audio Fixes
- Addressed missing combat music in syndicate territories
- Reduced the volume of Nix’s footsteps
- Fixed missing voiceovers for contracts
- Enhanced music playback quality in “The High Roller”quest
- Improved audio playback for flyer creatures
- Resolved volume discrepancies in localized versions of the game
Cinematic Enhancements
- Improved the visual quality of ‘The Deal’ cinematic in the Wild Card DLC
- Fixed T-pose glitches during the Sabaac tournament in Wild Card
Camera Improvements
- Resolved discrepancies in Kay’s head orientation relative to the camera’s angle
World Enhancements
- Improved takeoff animations for aglis flyers on Toshara
- Added flee animations and sound effects for scurriers on Tatooine
- Resolved terrain blending issues on Tatooine
Photo Mode Enhancements
- Enabled toggle for a cinematic lens effect
- Fixed issues with Nix clipping through Kay’s chair during the Sabaac game in Wild Card
Accessibility Improvements
- Corrected color changes for in-game objects under colorblind presets
- Fixed issues with numeral displays in Sabaac
- Resolved button-swapping conflicts between ‘On Foot’ and vehicle inputs
- Fixed navigation issues in the Custom Control screen using mouse and keyboard
- Corrected functionality of gadget wheels after input switches to toggle mode
- Addressed various bugs related to high contrast modes
- Enhanced narration on the map for distance readouts to points of interest
Sabaac Gameplay Fixes:
- Fixed gameplay interruptions when leaving Sabaac tables with specific tokens active
- Resolved issues causing Kay’s hand to disappear when “auto-success”is activated with magnetic dice
- Improved detection of suspicion states when players cheat
- Fixed audio playback timing for sound effects in Sabaac
Miscellaneous Fixes
- Resolved NPC clothing clipping issues
- Fixed instances of floating objects in the environment
- Corrected challenges not tracking when defeating enemies through specific power modules
Optimizations for PS5 Pro
- Introduced additional graphics options: ‘Quality (60FPS)’, along with ‘Quality’, ‘Performance’, and ‘Balanced’ modes for base PS5
- Added an ‘Upscaler Type’ toggle, enabling selection between PSSR or FSR options
Quest Adjustments (Spoilers Ahead)
Canto Bight
- Beginnings
- Fixed an issue preventing Kay from engaging with vendors after a fixed Fathier race victory
Toshara
- Codebreaker
- Resolved issues with players becoming stuck behind energy barriers upon reload
- Tosharan Treasure Intel
- Fixed issues preventing intel chain initiation after reading an IWM datapad
- The Wreck
- Fixed navigation issues with a narrow passage on Toshara
- Contracts
- Fixed an issue with a slicing terminal showing as unlocked upon repeated contract completion
Tatooine
- The Hotfixer
- Addressed issue of Kay getting stuck using speeder boosts into the Sarlacc pit
Akiva
- Viper
- Resolved damage issues encountered with the viper droid when health dropped below half
- Contracts
- Fixed issues with incomplete ‘Spy on Pyke District’ contract
- The Veteran
- Resolved premature access to quest areas
- The High Roller
- Fixed interaction issues with Lando’s associates following a shootout
Kijimi
- Passenger
- Fixed mission fail conditions when the pirate ship hyperjumps, causing reloading issues
- The High Roller
- Resolved interaction issues with Avrar for obtaining Lando’s token
Wild Card – Story Pack
- Wild Card
- Fixed issues where mission completion was contingent on the player’s Wanted Level maxing out
- Resolved problems with intel collection not registering correctly during the shuttle quest
- Fixed missing quest markers during shuttle missions
- The Game
- Resolved quest tracking errors post-mission completion
- Addressed platform positioning issues during escape sequences from Morenia
- Stopped players from getting trapped in looping die sequences at quest ends
- Double Down
- Fixed disappearing quest items if players failed to collect them before defeating enemies
- All In
- Fixed quest action registration when resuming from a cutscene pause
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