The recent revision of the Dungeons & Dragons rules has effectively ushered in a new iteration of the game. While it may not be an entirely revamped 5th edition, the updates pave the way for exciting adventures. Wizards of the Coast has historically drawn inspiration from past modules across different editions of the tabletop role-playing game (TTRPG). Many of the most well-regarded 5e adventures are adaptations of their 3.5 and first edition counterparts, indicating a trend that is poised to continue with future releases.
Despite the existence of several officially updated adventure modules for 5e, numerous beloved classics are still notably absent. It would be fantastic to see fan-favorite modules brought to life in the context of the new rules, allowing fresh players to engage with these time-honored experiences. Below is a curated list of ten classic modules that merit another look in the forthcoming 2024 edition of D&D.
10 Vault of the Drow Is Overdue for an Official Redesign
A Beloved Treasure from D&D’s History
Vault of the Drow, which first captivated players in 1978 for Advanced Dungeons & Dragons, is one of the most sought-after modules that have yet to receive a modern adaptation. Set within a sprawling underground realm inhabited by dark elves, it offers a range of challenges centered around reaching a spectacular temple complex. The creative world and puzzles within this module are notable highlights. However, the original Drow lore could be refreshing with contemporary updates that present more nuanced and diverse portrayals of these characters.
Updating this module could help eliminate outdated racial stereotypes and enrich the storytelling with deeper characterizations that reflect the rich lore established in D&D’s more recent narratives. A contemporary reinterpretation could seize the opportunity to breathe new life into this classic setting.
9 Red Hand of Doom Puts Your Party Up Against a Warlord
An Iconic Adventure from 3rd Edition
Another revered classic, the Red Hand of Doom, invites players to confront Azarr Kul, a formidable half-dragon warlord aiming to unleash a new draconic reign. This module thrives on large-scale combats and the need for players to forge alliances with NPCs in nearby communities.
Revamping this module could enhance accessibility for new players and introduce streamlined combat mechanics suited for the 2024 D&D ruleset. Simplifying the handling of large encounters will be crucial, as even with 5e, combat can become unwieldy with numerous participants. A fresh take on this module would be an ideal platform to introduce clearer guidelines for running large-scale battles.
8 Night Below Provides a Glimpse Into the Underdark
A Comprehensive Underdark Journey
Night Below, comprising three interconnected adventures, guides players through the intricacies of the Underdark. Originally designed for AD&D, it spans levels in a manner that facilitates a full campaign experience. It boasts extensive worldbuilding and introduces players to diverse civilizations from both above and below ground.
This campaign serves as an excellent candidate for revitalization under the new rules. It features an intriguing plot involving an aboleth, a grotesque creature that has long deserved a more prominent role in adventuring narratives. A modern iteration could introduce new monsters and subclasses themed around shadows, enriching the player experience.
7 City by the Silt Sea Sends Players Into the Ruins of Giustenal
Reviving the Dark Sun Setting for 2024 D&D
The expansive world of Dungeons & Dragons encompasses various settings, including the poignant lore of Dark Sun. The popular module, City by the Silt Sea, delves into the dilapidated city of Giustenal, presenting players with thrilling adventures filled with ancient evils and hidden treasures.
This module could bring a resurgence of interest to the Dark Sun setting within the 2024 framework, appealing to new audiences while celebrating its unique blend of fantasy and a dystopian desert worldview.
6 Desert of Desolation Includes Fights with Djinni and Mummies
A Classic Desert Adventure from First Edition
The Desert of Desolation module captivates with its series of intriguing narratives, involving everything from liberating a pharaoh’s spirit to reviving a deceased wizard. These compelling plots can easily be tailored to align with the updated rules, while also showcasing previously overlooked regions of the Forgotten Realms.
5 Age of Worms Is a Long-Form Campaign Against a Killer Cult
An Excellent Campaign for Levels One to Twenty
Age of Worms stands out as an extensive campaign comprised of twelve interconnected adventures aimed at guiding players from level one to level twenty. Set in the intriguing Greyhawk universe, players engage with a cult bent on apocalyptic destruction. Its impressive narrative includes a myriad of threats, such as dread dragons and malevolent mind flayers, ensuring an engaging experience from start to finish.
Despite being a relatively modern addition to the D&D archives, Age of Worms deserves renewed attention. Its captivating long-form story can capture the interest of Dungeon Masters (DMs) seeking comprehensive campaigns. Moreover, many of its antagonists are already part of 5e lore, providing familiarity for players.
4 The Dancing Hut of Baba Yaga Is Simple but Fun
A Potential Update to Enhance Its Villain’s Lore
The Dancing Hut of Baba Yaga, a module crafted for 2nd edition, is characterized by its simplicity and charm, centering solely on the enigmatic sorceress and her sentient abode. Players venture into her hut in search of fortunes and secrets.
With Baba Yaga’s unique qualities, a new edition could further develop her character, creating a compelling villain for players to encounter. While iconic characters such as Vecna and Tiamat are perfect for extended narratives, Baba Yaga offers an engaging and accessible adventure suitable for lower-level characters, diversifying the opportunities available within the game.
3 Eyes of the Lich Queen Sends Players on a Far-Reaching Treasure Hunt
An Exciting Treasure Hunt Through Eberron
Transitioning to the Eberron setting, Eyes of the Lich Queen incorporates the balance of magic and technology that defines this unique world. This campaign propels players into an exciting treasure hunt, requiring them to outsmart villainous forces in pursuit of a legendary artifact. The quest spans diverse locales and culminates in a showdown with a formidable mage.
The 2024 Dungeon Master’s Guide (DMG) suggests an increasing inclusivity of different beloved settings like Greyhawk and Dragonlance alongside Forgotten Realms. Eyes of the Lich Queen serves as a fantastic introduction to various aspects of Eberron while offering a dynamic array of dungeons and creatures for players to confront.
2 Tyranny of Dragons Deserves Another Look After Its Early Appearance in Fifth Edition
Revitalizing a Concept Through Updated Mechanics
With over a decade since its release, it may seem premature to revisit 5th edition modules. However, many early entries, including Tyranny of Dragons, were effectively tests for the revamped game mechanics. Originally, this module struggled with unrefined combat and encounter designs as players faced off against the Cult of the Dragon and the formidable Tiamat.
The 2024 rule updates create an ideal scenario to refine this module. Enhancing original encounters and puzzles will allow for smoother play, meeting the high expectations of today’s audience. Embracing these fresh mechanics will honor the legacy of Tyranny of Dragons while making it work more effectively within the game’s evolving framework.
1 Princes of the Apocalypse Is a Fight Against the Gods
Battling Elemental Evil
The Princes of the Apocalypse module, emerging early in 5th edition, presents players with the challenge of confronting four elemental cults intent on global destruction. Similar in structure to Age of Worms, this campaign spans levels one through fifteen. Although well-received, it has faced criticism for its difficulty and heavy-handedness. While it did not share the mechanical flaws of Tyranny of Dragons, it too was navigating the waters of a new system.
With many mechanics from the associated Elemental Evil sourcebook having evolved, a reevaluation of this module for 2024 can breathe new life into its undercurrents. While not every element may require a complete overhaul, remastering certain dungeons and creating fresh encounters could significantly enrich the play experience, ensuring a vibrant continuation of Dungeons & Dragons.
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