Top 5 RPGs That Punish You With Bad Endings for Losing

Top 5 RPGs That Punish You With Bad Endings for Losing

JRPGs are renowned for their intricate narratives, especially those that feature diverging storylines where the finale hinges on players’ decisions. In these games, players can significantly influence the narrative’s trajectory by making key choices at crucial moments throughout the gameplay.

Interestingly, embracing defeat can also be seen as a choice! While the majority of JRPGs center around a band of heroes on a quest to rescue their realm from danger, there’s a dark allure in witnessing the consequences of their failures, particularly in challenging titles where the game over screen becomes all too familiar. These specific games provide opportunities for players to indulge in their curiosity about what happens when everything goes awry, often presenting various loss scenarios that culminate in undesirable endings.

5 Final Fantasy X-2

Significant Consequences of Defeat

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Final Fantasy X-2 distinguishes itself within the vast Final Fantasy franchise for multiple reasons, such as offering a plethora of optional side quests and the possibility of multiple endings, while also diverging from conventional high fantasy aesthetics with elements inspired by South-East Asia. This expansive game is notably less linear than its forerunner, enabling players to embark on numerous side missions beyond the essential tasks to finish a chapter, as well as allowing them to tackle these chapters in any order they wish. The game’s perspective shifts hint at the early influence of titles like Octopath Traveler.

Among its various endings, players may encounter one where the party ultimately succumbs to the final boss. Instead of simply displaying a “game over”screen, players witness the final antagonist unleash chaos, devastating their home in the Farplane and launching an assault on the land of Spira.

4 Koudelka

A Surreal Beginning to the Shadow Hearts Saga

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Koudelka emerges as an exceptionally bizarre yet wonderful PS1 title, combining elements of magical realism, surrealism, and horror within one of the most memorable horror JRPG franchises of the early 2000s, a reputation that endures today. Set against a backdrop reminiscent of Lovecraft’s “Shadow Over Innsmouth,”Koudelka immerses players in a Welsh town filled with subtle, lurking horror just out of sight.

The bad ending here results from players losing to the final boss, but only after acquiring the necessary pendant to reach the confrontation. Although the final boss is defeated, a crucial character must sacrifice themselves in the process. Interestingly, this outcome is the canonical ending that paves the way for the subsequent Shadow Hearts series, which follows the tradition of setting each new installment in the ‘bad ending’ timeline of its predecessor.

3 Disgaea

A Notable Bad Ending Involving an Iconic Character

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Disgaea is an exceptional JRPG series filled with iconic humor, clever writing, unique combat mechanics, and the potential to become hilariously overpowered. Even with characters capable of wielding legendary gear and raising their stats into the stratosphere (up to 9999 multiple times), the game surprisingly includes a loss-condition ending, particularly connected to a character who has made a notable impact throughout the series.

Players who find themselves defeated by the self-obsessed and neurotic Vyers in any of his encounters (he tends to show up multiple times) will be treated to a unique bad ending. In it, he mocks players about how effortless that battle was, accompanied by a special song. This type of bad ending can be particularly humorous, as long as players can handle the sting of losing to someone who proudly labels himself as the “mid-boss.”

2 Alliance Alive

A Dark Conclusion at the Game’s End

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Alliance Alive is a memorable and groundbreaking JRPG that excels in numerous aspects. The cast is both engaging and amusing, while the narrative strikes an effective balance between lightheartedness and seriousness. With numerous characters—some of whom players can recruit optionally—each brings a unique function to the game’s captivating and addictive battle system. The portrayal of daemons also introduces a compelling variant of demonic entities within this universe.

Should players fail to defeat the final boss with no order gems remaining, they will face a particularly bleak ending. Order gems allow players to retry a lost fight, and running out usually means reverting to an earlier save. Therefore, players will be caught off guard when the game continues after their defeat to the final boss.

1 Triangle Strategy

Players Who Fail to Solve a Puzzle Face a Bad Ending

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Despite its ingenious grid-based combat, the bad ending in Triangle Strategy isn’t due to failing a combat segment. Instead, during a specific portion of the story in Roselle Village, players must meticulously explore to find a treasure that could decide their fate.

If players fail to uncover the hidden treasure within Roselle Village, they will face a tragic farewell to one another before meeting a brutal demise in battle.

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