Supercell has launched an exciting global event for fans of Clash Royale, known as the Triple Elixir Tournament. This unique competition allows all players at or above King level 18 to join between December 21 and December 25, offering a chance to earn impressive rewards, including Gold, Wild Cards, Royale Chests, and a limited-edition emote.
Success in this tournament hinges on both your deck selection and strategic gameplay. Given that players are eliminated after five defeats, it’s crucial to choose a deck that complements your playing style and is easy to manage during the fast-paced matches.
Top Decks for the Triple Elixir Tournament in Clash Royale
Below are three optimal decks to enhance your chances of winning in the Clash Royale Triple Elixir Tournament:
Deck 1
Cards | Cost |
Evo P.E.K.K.A. | 7 Elixir |
Evo Cannon | 3 Elixir |
Goblin Gang | 3 Elixir |
Electro Wizard | 4 Elixir |
Executioner | 5 Elixir |
Tornado | 3 Elixir |
Phoenix | 4 Elixir |
Mega Minion | 3 Elixir |
Average Elixir Cost: 4.0
This deck is particularly effective against aerial threats, with Electro Wizard and Executioner capable of targeting flying units effectively. In addition to being your primary attackers, P.E.K.K.A, Goblin Gang, Phoenix, and Mega Minion can also switch roles to defend when necessary.
Utilizing Evo Cannon strategically in the center can draw enemy troops toward it, safeguarding your towers. Tornado is vital for dispersing clusters of enemy troops, but always have a backup attacker to eliminate them once they’re pushed back.
Deck 2
Cards | Cost |
Evo Mega Knight | 7 Elixir |
Evo Firecracker | 3 Elixir |
The Log | 2 Elixir |
Goblin Gang | 3 Elixir |
Executioner | 5 Elixir |
Inferno Tower | 5 Elixir |
Miner | 3 Elixir |
Electro Dragon | 5 Elixir |
Average Elixir Cost: 4.1
The synergy between Mega Knight and Electro Dragon is potent, allowing Mega Knight to attack towers while Electro Dragon protects its health by stunning nearby foes. Firecracker and Executioner excel in long-range combat and against air units.
Inferno Tower serves as a central fortress, drawing in attackers and inflicting significant damage. Goblin Gang can engage in dueling, while The Log efficiently clears out threats. Miner acts as a speedy tank targeting enemy towers.
Deck 3
Cards | Cost |
Evo Royal Recruits | 7 Elixir |
Evo Tesla | 4 Elixir |
Archer Queen | 5 Elixir |
Electro Dragon | 5 Elixir |
Elixir Golem | 3 Elixir |
Elite Barbarians | 6 Elixir |
Goblin Barrel | 3 Elixir |
Fireball | 4 Elixir |
Average Elixir Cost: 4.6
This deck favors higher-cost cards that can be deployed more quickly during the Triple Elixir Tournament. Key units like Royal Recruits, Archer Queen, and Elite Barbarians deliver high damage output, while the Electro Dragon can neutralize various troops effectively.
Utilizing Goblin Barrel strategically can pressure enemy buildings, and Fireball serves to eliminate clustered enemies like Skeletons or to destroy defensive structures such as Goblin Hut. Elixir Golem provides valuable tanking capability, whereas Tesla supports your defenses efficiently.
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