Unlocking All Achievements and Trophies in It Takes Two

Unlocking All Achievements and Trophies in It Takes Two

It Takes Two, developed by Hazelight, is a cooperative adventure game that has exceeded all expectations. This charming narrative follows a couple who, amidst their conflicts, find themselves transformed into dolls. When it comes to achievements and trophies, the game takes on a cryptic approach, leaving players puzzled due to the brevity and vagueness of the achievement descriptions. Phrases like “put on a show, and die trying”can leave achievement hunters asking for more guidance.

Among these challenges, the “Power Couple”trophy, which requires players to collect all other achievements, is particularly noteworthy as it remains absent from the initial lists. As of the latest update on December 16, 2024, players have the chance to unlock 20 unique achievements in It Takes Two. Many of these trophies are intricately designed and require specific actions, often leading to confusion without detailed guides. For this purpose, we’ve crafted a comprehensive guide that outlines each achievement with names and descriptions, aimed at guiding players towards uncovering every achievement. For detailed walkthroughs on each achievement, continue reading below.

Complete List of It Takes Two Achievements

A guide on how to skip cutscenes in It Takes Two
Achievement Name Achievement Description
A Daring Devil Put on a show and die trying.
Break The Bank Guess it was time to cash out.
Bug Sized Relaxation Release that tension at the root level.
Faraway Frequencies The truth was out there all along!
Force Triangulated Breathe some wind into your ocarina, my skyward princess!
Fried Friendship It takes two to… torture.
It Took Two You did it! CO-LLA-BO-RATION!
Look At Him Go Shoot for the stars, literally.
Lost and Found Again? Keep track of your kids!
Meditation Maestro You reached a higher state of mind. Or at least some peace and quiet.
Minigame Megalomania All minigames found!
Mood Swing Took things a bit too far, didn’t you?
On Rails Experience Choo Choo!
Plastic Prison Breakers They had no way out.
Platforming Prodigy Helltower? More like hello-from-up-here-tower.
Realize Your Art Isn’t it pretty? That’s going on the fridge.
Snackosaurus Now look who’s extinct!
Something Fighty Don’t feed the animals! Or do, they’re adorable.
Struck A Pose Self-inflicted paparazzi.
Terror of the Seven Seas Scurvy! Ye look smashing captain!

Guide to Unlocking All It Takes Two Achievements

A Daring Devil Achievement Guide

Daring Devil achievement location in It Takes Two

After defeating the Moon Baboon in Rose’s Room, players can discover a wind-up toy car positioned near a ramp with a hoop above it. One player should enter the car while the other winds it up carefully. Timing is crucial—winding too much could prevent the player inside from making it through the hoop. Successfully launching a player through this hoop will unlock the achievement.

Break The Bank Achievement Guide

Break The Bank achievement location in It Takes Two

Continuing along the storyline after locating the toy car, players will eventually find themselves at an area housing a piggy bank surrounded by coins. Fill the piggy bank completely, then jump on it and perform a ground pound to shatter it, unlocking the achievement.

Bug Sized Relaxation

Bug Sized Relaxation achievement location in It Takes Two

Upon arriving at the Garden chapter and facing off against the Burrower boss, players will subsequently find themselves in a spa. To attain the achievement, both players should enter the bath waiting for them.

Faraway Frequencies

Faraway Frequencies achievement location in It Takes Two

During the journey through Rose’s Room, players must navigate portal levels culminating at Moon Baboon. In the second set of portals, entering the gold portal leads to a pillow-based area where players must climb the tallest tower to locate a frequency machine. Adjusting each frequency will unlock the achievement.

Force Triangulated

Force Triangulated achievement location in It Takes Two

Players can access a boat in the same vicinity as the Platforming Prodigy achievement. Once both are on board, they should exit the boat near a visible house, unlocking the achievement inside. Don’t miss the delightful reference to *The Legend of Zelda* inside the house where breakable pots contain gems!

Fried Friendship

Fried Friendship achievement location in It Takes Two

In chapter two, players enter a tree where they must assist squirrels. During their adventure, a blue button will be encountered, which the scientist squirrel instructs them to ignore. However, pressing it sends one player into a chamber of torturous surprises, contributing to the achievement.

It Took Two

It Took Two achievement in It Takes Two

Embarking on the essence of teamwork, achieving this trophy relies heavily on collaboration. Completing the game together ensures that both players receive this achievement. While it can test friendships, it’s almost impossible to miss without guidance.

Look At Him Go

Look At Him Go achievement in It Takes Two

Within the same portal area as *Faraway Frequencies*, players will find a catapult later in the level. Cody must launch May to a platform above. Then, Cody should shrink down and May should ground pound the catapult, sending Cody into the stars to claim the achievement.

Lost And Found

During a later section, players will encounter a frozen lake with a turtle mother. To spawn her baby turtles, they must activate towers around the lake. Once spawned, players need to guide the turtles back to their mother, unlocking the achievement upon their safe return.

Meditation Maestro

Meditation Maestro achievement location in It Takes Two

In the Attic chapter, an outdoor area filled with clouds requires players to engage in meditation. They will find a tambourine with stools; by interacting with these, both players can meditate together, earning this tranquil trophy.

Minigame Megalomania

Minigame Megalomania achievement in It Takes Two

Players can easily understand the path to the Minigame Megalomania achievement as it involves locating all 25 mini-games scattered throughout the game. Many are easily discoverable by following the sound of a tambourine, but detailed exploration is necessary to find each one.

Mood Swing

Mood Swing achievement location in It Takes Two

Within the winter village, there’s a bell tower. After activating it, the surroundings will thaw. Below, players will find a swingset occupied by a character. Using their magnet powers, players can spin the swing—earning the achievement as it turns!

On Rails Experience

On Rails Experience achievement in It Takes Two

In a castle courtyard, a train will make rounds. To attain the On Rails Experience achievement, players must jump aboard the train. Success grants the achievement, and players can ramp up the fun by increasing the train’s speed!

Plastic Prison Breakers

Plastic Prison Breakers achievement location in It Takes Two

As a nod to Hazelight’s previous title, *A Way Out*, players can obtain this achievement in chapter 3 during the pillow fort segment. Interacting with a nearby flashlight and locating two action figures, players must simultaneously ground pound on the buttons to unlock this nostalgic reference and the achievement.

Platforming Prodigy

Platforming Prodigy achievement location in It Takes Two

In the Cuckoo Clock chapter, players will encounter a village with a Helltower. To achieve this, both players must simultaneously hit the buttons in front of the tower and scale it—the achievement is only awarded when both players reach the top.

Realize Your Art

Realize Your Art achievement in It Takes Two

In the castle courtyard, players will stumble upon an area with art supplies and a printer. To unlock the achievement, both players must jump into the back of the printer featuring spinning gears as they get flattened and printed out—proving their artistic flair!

Snackosaurus

Snackosaurus achievement location in It Takes Two

Players will find themselves in a whimsical dinosaur-themed area where they must mount a dinosaur and ride through the level. The player controlling the long-necked dinosaur can use their bite to consume their companion, triggering the achievement.

Something Fishy

Something Fishy achievement location in It Takes Two

In the Snow Globe chapter, players must dive into water leading to an underwater station. Here, a minigame with harpoon launchers lets them catch fish. Feeding the captured fish to seals will unlock the achievement.

Struck A Pose

In the same area as the torture chamber, players will encounter a camera. It can’t be missed as it’s positioned in their path to the wasp nest. Players can interact with the backdrop and take amusing photos, which they can then display on the wall.

Terror Of The Seven Seas

Terror of the Seven Seas achievement in It Takes Two

In the vicinity of the *Something Fishy* achievement, players can also unlock this one. After resurfacing from ice, players will spot a pirate ship. Once aboard, they need to find and open a chest, which will reward them with a pirate hat and the achievement.

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