Overview of World of Warcraft Patch 11.1
- The upcoming Patch 11.1 of World of Warcraft introduces new class tier set bonuses highlighting unique keywords such as Luck of the Draw! and Insurance!
- Players across all roles—tanks, healers, and DPS—will enjoy set bonuses that enhance mitigation skills, provide heal-over-time effects, and amplify critical class abilities.
- These new tier sets will be available for testing on the Public Test Realm prior to the launch of the Liberation of Undermine raid.
World of Warcraft has unveiled the much-anticipated class tier set bonuses in Patch 11.1, marked by a playful Goblin theme with keywords like Luck of the Draw!, Insurance!, Jackpot!, and Winning Streak!. Players can earn these tier sets through the new Liberation of Undermine raid, which is set to debut with the patch. Additionally, early access to these sets will be available to players on the Public Test Realm starting early next year.
In recent updates, World of Warcraft provided exciting insights about Patch 11.1, titled Undermined. Among the highlights were the class tier sets that can be obtained through the new raid or earned via catalyst charges throughout Season 2.
Keywords Defining WoW Patch 11.1 Class Tier Sets
World of Warcraft’s new tier set bonuses cater to the diverse specializations of its 13 classes, with each set linked to four specific keywords:
- Luck of the Draw! – Tanks
- Insurance! – Healers
- Jackpot! – Ranged DPS
- Winning Streak! – Melee DPS
While not all armor sets inherently reflect the Goblin aesthetic of the Undermine content update, the tier bonuses certainly embody this theme. Although some players express concerns about the reliance on RNG in these bonuses, others eagerly await hands-on gameplay to evaluate their effectiveness and engagement level.
Notably, players will not be able to claim these tier sets until a week post-launch of the Undermined update. However, they can access and test them on the Patch 11.1 Public Test Realm shortly after the new year. Players can connect with Setzertauren in either Orgrimmar or Stormwind during the testing phase to provide valuable feedback to developers.
Class Tier Set Bonuses in World of Warcraft Patch 11.1
Death Knight Class Bonuses
Blood Spec
- (2) Set Bonus: There’s a chance every time you take damage to activate Luck of the Draw!, casting Icebound Fortitude for 4 seconds and increasing your damage output by 15% for 8 seconds thereafter.
- (4) Set Bonus: Luck of the Draw! enjoys an enhanced 2-second duration. While active, Death Strike is less costly on Runic Power and can strike up to 2 additional nearby foes.
Frost Spec
- (2) Set Bonus: Your spells have a chance to invoke a Winning Streak!, enhancing damage from Frost Strike and Glacial Advance by 2%, stacking up to 5 times, with Obliterate having a chance to reset Winning Streak!.
- (4) Set Bonus: Winning Streak! allows for an additional 3 stacking instances. While on a Winning Streak!, Frost Strike and Glacial Advance can cast Frostscythe at 50% effectiveness and gain its benefits.
Unholy Spec
- (2) Set Bonus: Your abilities may trigger a Winning Streak!, enhancing Death Coil and Epidemic damage by 3%, stacking up to 10 times, where both spells can also reset Winning Streak!.
- (4) Set Bonus: Activating Dark Transformation grants up to 10 stacks of Winning Streak!, and while it remains active, the effectiveness of Winning Streak! doubles, without a chance to reset.
Demon Hunter Class Bonuses
Havoc Spec
- (2) Set Bonus: Your abilities may activate a Winning Streak!, boosting the damage of Blade Dance and Chaos Strike by 1%, stacking up to 10, with a chance of these abilities resetting Winning Streak!.
- (4) Set Bonus: Once your Winning Streak! concludes, it remains for 7 seconds. When transforming into demon form, each stack consumed provides a 1% critical strike bonus, lasting 15 seconds.
Vengeance Spec
- (2) Set Bonus: Damage taken may activate Luck of the Draw!, enabling a 4-second Metamorphosis cast, while damage is increased by 15% for 10 seconds afterward.
- (4) Set Bonus: The Hunt has a heightened chance to reset when you gain Luck of the Draw!.
Druid Class Bonuses
Balance Spec
- (2) Set Bonus: Damaging spells can trigger a Jackpot!, generating a Wild Mushroom at a foe’s location at full effectiveness. Activating Celestial Alignment or Incarnation: Chosen of Elune always results in a Jackpot!
- (4) Set Bonus: Starfall and Starsurge deal 20% more damage to targets affected by your Wild Mushroom’s damage over time.
Feral Spec
- (2) Set Bonus: Abilities may initiate a Winning Streak!, boosting the damage of Ferocious Bite, Rip, and Primal Wrath by 1%, stacking up to 10, while these abilities have a chance to reset Winning Streak!.
- (4) Set Bonus: Consuming Apex Predator’s Craving transforms you into a Big Winner, inflicting Physical damage to the primary target while increasing periodic damage dealt by 4% for 6 seconds.
Guardian Spec
- (2) Set Bonus: Taking damage may activate Luck of the Draw!, casting Survival Instincts for 4 seconds, increasing damage by 15% for 8 seconds post-activation.
- (4) Set Bonus: After gaining Luck of the Draw!, the next 10 Druid abilities will trigger another Druid ability at 125% effectiveness.
Restoration Spec
- (2) Set Bonus: Healing spells can apply Insurance!, healing targets over 15 seconds. If an ally drops below 40% health, Insurance! is consumed to heal them.
- (4) Set Bonus: Lifebloom’s bloom has a 30% chance to apply Insurance!, lasting 10 seconds, and creating a missing Rejuvenation, Regrowth, or Wild Growth heal-over-time effect for 15 seconds upon consumption or removal.
Evoker Class Bonuses
Augmentation Spec
- (2) Set Bonus: Damaging spells may trigger a Jackpot!, executing an Upheaval at full effectiveness without knocking enemies up. Casting Breath of Eons always results in a Jackpot!
- (4) Set Bonus: Your Upheavals have a guaranteed chance to grant Essence Burst, with Eruptions dealing 25% more damage when cast with Essence Burst.
Devastation Spec
- (2) Set Bonus: Damaging spells may result in a Jackpot!, launching a Shattering Star at three nearby targets at half effectiveness. Casting Dragonrage always activates a Jackpot!
- (4) Set Bonus: Using Shattering Star or hitting a Jackpot! enhances the damage of your next empowered spell by 20%, stacking up to 2 times.
Preservation Spec
- (2) Set Bonus: Healing spells could apply Insurance!, which heals targets over 15 seconds. This is consumed if any ally falls below 40% health.
- (4) Set Bonus: Verdant Embrace applies Insurance! for 6 seconds for both target and you, with a 4-second cooldown reduction.
Hunter Class Bonuses
Beast Mastery Spec
- (2) Set Bonus: Your damaging spells might trigger Jackpot!, which executes a Barbed Shot at 200% effectiveness. Casting Bestial Wrath also guarantees a Jackpot!
- (4) Set Bonus: Triggering a Jackpot! loads your pet with a mutagen, enabling its auto-attacks to deal Nature damage to its target and up to 5 nearby foes within range for 10 seconds. These mutagenic attacks cool down Bestial Wrath by 1 second.
Marksmanship Spec
- (2) Set Bonus: Damaging spells may lead to a Jackpot! that significantly boosts your auto shot damage by 600% and shortens the auto shot delay by 2 seconds for 10 seconds. Casting Trueshot guarantees a Jackpot!
- (4) Set Bonus: Consuming Lock and Load also launches an Explosive Shot at 200% effectiveness.
Survival Spec
- (2) Set Bonus: Your abilities could initiate a Winning Streak!, increasing Wildfire Bomb damage by 3%, stacking up to 6 times, with Wildfire Bomb carrying a chance to reset Winning Streak!.
- (4) Set Bonus: Once your Winning Streak concludes, your next Kill Command inflicts 200% more damage and garners 3 stacks of Tip of the Spear.
Mage Class Bonuses
Arcane Spec
- (2) Set Bonus: Damaging spells can trigger a Jackpot!, granting Clearcasting and boosting spell damage by 8% for 12 seconds. Casting Touch of the Magi guarantees a Jackpot!
- (4) Set Bonus: Activating a Jackpot! also provides Aether Attunement at full effectiveness.
Fire Spec
- (2) Set Bonus: Damaging spells might trigger a Jackpot! that reduces Combustion cooldown by 3 seconds. Casting Combustion always triggers a Jackpot! at 200% effectiveness.
- (4) Set Bonus: Triggering a Jackpot! increases your damage by 15% for 7 seconds, and gaining a Jackpot! from Combustion extends the duration by 100%.
Frost Spec
- (2) Set Bonus: Damaging spells can trigger a Jackpot! that hits the primary target and additional 8 targets. Casting Icy Veins guarantees a Jackpot!
- (4) Set Bonus: Icy Veins ensures a Jackpot! proc at 100% effectiveness every 10 seconds for a duration of 30 seconds.
Monk Class Bonuses
Brewmaster Spec
- (2) Set Bonus: Damage taken may activate Luck of the Draw!, increasing damage by 15% for 8 seconds after activation.
- (4) Set Bonus: Acquiring Luck of the Draw! increases the damage of your next 2 Blackout Kicks by 150%, with a 2-second cooldown reduction.
Mistweaver Spec
- (2) Set Bonus: Healing spells may apply Insurance! to allies over 15 seconds, consumed if they drop below 40% health.
- (4) Set Bonus: Casting Renewing Mist applies Insurance for 6 seconds, with healing increased by up to 50% based on coverage.
Windwalker Spec
- (2) Set Bonus: Your abilities might initiate a Winning Streak!, boosting Rising Sun Kick and Spinning Crane Kick damage by 3%, stacking up to 10, with these abilities carrying reset chances.
- (4) Set Bonus: Fists of Fury grants an additional stack of Winning Streak! upon casting or upon completion, enhancing the damage of your next Fists of Fury.
Paladin Class Bonuses
Holy Spec
- (2) Set Bonus: Healing spells have a chance to apply Insurance! to their targets that heals them over 15 seconds. This is consumed if any ally drops below 40% health.
- (4) Set Bonus: Divine Toll applies Insurance! to allies it heals for 8 seconds. Its cooldown decreases by 1 second each time Holy Power is spent.
Protection Spec
- (2) Set Bonus: Damage taken may activate Luck of the Draw!, casting Guardian of Ancient Kings for 4 seconds and boosting your damage output by 15% for 10 seconds afterward.
- (4) Set Bonus: While active, Shield of the Righteous refunds between 1-3 Holy Power and extends the duration of Luck of the Draw! by 0.5 seconds, up to 10 seconds.
Retribution Spec
- (2) Set Bonus: Spells may activate a Winning Streak!, increasing Templar’s Verdict and Divine Storm damage by 2%, stacking up to 10, with a reset chance on these abilities.
- (4) Set Bonus: Upon losing your Winning Streak!, the last Holy Power spent is refunded, preventing further loss of Holy Power for 4 seconds, while increasing Holy Power damages by 10%.
Priest Class Bonuses
Discipline Spec
- (2) Set Bonus: Healing spells can apply Insurance! to targets, healing over 15 seconds and consumed if any ally drops below 40% health.
- (4) Set Bonus: If your Power Word: Shield absorbs damage completely, the target receives Insurance! at 40% effectiveness, enhancing healing by 15% for allies with your Insurance! or absorption effects.
Holy Spec
- (2) Set Bonus: Your healing spells have a chance to activate Insurance! for allies, healing over 15 seconds as described above.
- (4) Set Bonus: Holy Word: Serenity and Holy Word: Sanctify apply Insurance! for 10 seconds under Apotheosis. Healing is increased by 1% for each active Insurance! on allies.
Shadow Spec
- (2) Set Bonus: Damaging spells can invoke a Jackpot!, earning a Void Bolt at enhanced effectiveness. Dark Ascension or Void Eruption always guarantees a Jackpot!
- (4) Set Bonus: Triggering a Jackpot! grants you 5 seconds of Power Infusion, enhancing Mind Blast and Void Bolt damage by 15% while active.
Rogue Class Bonuses
Assassination Spec
- (2) Set Bonus: Abilities may trigger a Winning Streak! raising the damage of Envenom, Rupture, and Crimson Tempest by 3%, stacking up to 10, with reset chances.
- (4) Set Bonus: If Winning Streak! is about to expire, you have a chance to instead gain max stacks for 4 seconds, unaffected by removal effects.
Outlaw Spec
- (2) Set Bonus: Abilities could initiate a Winning Streak!, enhancing Dispatch damage by 6%, stacking up to 5, with reset chances on Dispatch.
- (4) Set Bonus: Roll the Bones boasts a greater likelihood of granting extra combat enhancements while applying 1 stack of Winning Streak! per enhancement.
Subtlety Spec
- (2) Set Bonus: Abilities might initiate a Winning Streak!, boosting Eviscerate, Secret Technique, and Black Powder damage by 3%, stacking up to 10.
- (4) Set Bonus: While Shadow Dance is active, losing Winning Streak! doesn’t happen—gaining additional stacks and dealing greater damage per stack.
Shaman Class Bonuses
Elemental Spec
- (2) Set Bonus: Spells may trigger a Jackpot! summoning a Fire Elemental for 8 seconds. Casting Ascendance guarantees a Jackpot!
- (4) Set Bonus: Extended Fire Elemental effects empower your Lightning Bolt, Chain Lightning, and Lava Burst with increased damage for 8 seconds.
Enhancement Spec
- (2) Set Bonus: Abilities can activate a Winning Streak!, raising Stormstrike, Crash Lightning, and Lava Lash damage by 5%, stacking up to 5, with reset probabilities.
- (4) Set Bonus: Gaining a Winning Streak! reduces Doom Winds’ cooldown. If removed, it shrinks Doom Winds cooldown significantly.
Restoration Spec
- (2) Set Bonus: Healing spells could apply Insurance! for targets, healing over a duration, consumed if any ally drops below 40% health.
- (4) Set Bonus: Casting Healing Rain ensures an ally in range receives Insurance!, empowering your next healing abilities based on its consumption.
Warlock Class Bonuses
Affliction Spec
- (2) Set Bonus: Damaging spells can hit a Jackpot! that enhances haste for 12 seconds. Casting Summon Darkglare ensures a Jackpot!
- (4) Set Bonus: Triggering a Jackpot! amplifies Unstable Affliction damage and allows it to spread to additional targets.
Demonology Spec
- (2) Set Bonus: Your spells could strike a Jackpot! summoning a Dreadstalker with amplified effects. Casting Summon Demonic Tyrant guarantees a Jackpot!
- (4) Set Bonus: Activating Hand of Gul’dan enhances Dreadstalker outputs, with damage scaling by shards spent.
Destruction Spec
- (2) Set Bonus: Damaging spells may lead to a Jackpot! dealing multiple high-damage Demonfire bolts. Summoning an Infernal always releases a Jackpot!
- (4) Set Bonus: Triggering a Jackpot! boosts your Mastery percentage and amplifies spell effectiveness for a limited time.
Warrior Class Bonuses
Arms Spec
- (2) Set Bonus: Abilities can invoke a Winning Streak!, boosting Mortal Strike and Cleave damage, stacking up to 10, with reset chances.
- (4) Set Bonus: Once Winning Streak! concludes, Overpower receives extra damage and rapid recharge based on stacks.
Fury Spec
- (2) Set Bonus: Abilities might activate a Winning Streak!, enhancing Rampage damage, stacking up to 10, with reset actions linked to the ability.
- (4) Set Bonus: Acquiring a stack of Winning Streak! can trigger boost effects in either Bloodthirst or Raging Blow.
Protection Spec
- (2) Set Bonus: Damage taken can activate Luck of the Draw!, casting Shield Wall and boosting damage for 10 seconds.
- (4) Set Bonus: During Luck of the Draw!, Shield Slam has boosted critical strike chances, reducing cooldowns upon critical results.
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